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Tumble Magnet (218) (SOM)
| Rarity: | C |
| #: | 218 |
| Creature Type or Sub Type: | Artifact |
| Rules Text Contains: | Tumble Magnet enters the battlefield with three charge counters on it.
T, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. |
| Flavor: | Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. |
| Set: | Scars of Mirrodin |
| Number: | 218 |